Game Maker Class

I gave a Game Maker 2 class to first and second-year students from my university. As by that time I had almost four years of experience with the engine and even some months of professional experience, I decided to share my knowledge among the wannabe programmers that wished to attend. The class was imparted in Spanish, as…

Kairos

Kairos is a game I made with two friends for the Meta Game Jam, hosted in itch.io. Kairos finished in the top 5, from 115 entries. We had two weeks to develop a game that fitted the “meta” theme. In the end, we came up with the idea of a Greek emperor, who would win…

IT WASN’T A LOVE STORY

It wasn’t a Love Story was the game I made in the second group project at CGL. The prerequisite of the game was that it had to be an experimental game and that it followed the theme: the Three Wise Monkeys. With this premise, we came out with the idea of making an investigation game…

WARENA

WARENA is an augmented reality project I worked on in Cologne Game Lab, during my Erasmus scholarship. WARENA is a strategy game, for two players in which each player has to control three units that can change their stats during the game, and try to destroy the three enemy units. The game is played using…

Temple of Ages

As the final project of my first year in ESNE, I made with my group Temple of Ages, a dungeon-crawler 2D game, programmed in Game Maker Studio. The idea for Temple of ages was to make a dungeon crawler with procedural-generated levels and rooms. Heavily inspired in “The Binding of Isaac”, but focusing on melee…

Mad Tribes

This is a board game I did as a group project for a design subject in the first year of my degree. Mad Tribes is a strategy and unit-management game with a combat system based in flanking the enemy units with your units. The game featured effect card mechanics as well. Here a link to the instructions…