Experience

Here you can see the last positions I have worked at:


September 2018 to present
CEV – Superior School of Communication, Image and Sound
Programming and Game Design Teacher

I am currently working as a teacher in the first and second years of the Superior Technician in 3D Animations, Games and Interactive Environments degree. Based on the curriculum scheme I was provided with, I made almost all the resources I needed to give the lessons. This curriculum included, in a simplified way:

  • Programming
    • Introduction to OO programming: C#, SFML
    • Introduction to Unity: The interface, basic movement, physics, 2D, animations
    • Advanced Unity: Programming patterns, advanced physics, shaders
  • Game Design
    • The game designer
    • Game mechanics
    • Level design
    • Project presentation
    • Introduction to narrative in videogames

July 2018
Museo del Prado – Gammeranest
Construct Teacher

Gammeranest organised an activity in Museo del Prado with a group of around twenty teens for one week. The boys and girls first had a guided tour around the museum to get some inspiration and then make a game in Construct. The game had to follow the theme of the museum itself and feminism. During the activity, I was to give a brief introduction about video games in general, then explain about programming and Construct – briefly as well due to time restrictions – and then aid the groups until they finished their games. After this one-week workshop, I was to fix the major bugs in the games and ensure they could be exported to HTML5.
The workshop was a success, as the three groups of teens got to finish their games in time and managed to put their ideas into them fairly well.


September 2017 to June 2018
Recreativos Franco – R. Franco Games
Game Developer: Design and programming of multi-platform gambling games.

During this internship, I managed to finish a commercial game in which I did all the programming. The front-end of the game was made with Game Maker and a number of Javascript extensions, while the back-end was programmed in Java.

You can find a full report of my experience here. The report is written in Spanish.