Here you can see the last positions I have worked at:
September 2018 to present
CEV – Superior School of Communication, Image and Sound
Programming and Game Design Teacher
I am currently working as a teacher in the first and second years of the Superior Technician in 3D Animations, Games and Interactive Environments degree. Based on the curriculum scheme I was provided with, I made almost all the resources I needed to give the lessons. This curriculum included, in a simplified way:
- Introduction to OO programming: C#, SFML
- Introduction to Unity: The interface, basic movement, physics, 2D, animations
- Advanced Unity: Programming patterns, advanced physics, shaders
- Game Design
- The game designer
- Game mechanics
- Level design
- Project presentation
- Introduction to narrative in videogames
Museo del Prado – Gammeranest
Gammeranest organised an activity in Museo del Prado with a group of around twenty teens for one week. The boys and girls first had a guided tour around the museum to get some inspiration and then make a game in Construct. The game had to follow the theme of the museum itself and feminism. During the activity, I was to give a brief introduction about video games in general, then explain about programming and Construct – briefly as well due to time restrictions – and then aid the groups until they finished their games. After this one-week workshop, I was to fix the major bugs in the games and ensure they could be exported to HTML5.
The workshop was a success, as the three groups of teens got to finish their games in time and managed to put their ideas into them fairly well.
September 2017 to June 2018
Recreativos Franco – R. Franco Games
Game Developer: Design and programming of multi-platform gambling games.
You can find a full report of my experience here. The report is written in Spanish.