Disney Speedstorm

Currently working on this game as Technical Artist improving the work pipeline of several teams in the studio: Environment, Characters, Animation, Vehicles and Level Design. By creating and improving 3DSMax and in-house tools and shaders.

Asphalt 9

Currently working on this game as Technical Artist improving the work pipeline of several teams in the studio: Environment, Characters, Animation, Vehicles and Level Design. By creating and improving 3DSMax and in-house tools.

Extreme Car Driving Simulator

I worked on this game In Axes in Motion for almost 3 years. It is an open-world racing simulator game with +500 Million downloads on Android, also available on iOS. In this project, I worked as a generalist game developer focused on Unity3D: – Gameplay– Optimization– Graphics and VFX– Tools– Physics– Services