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Daniel Fernández

Game Programmer

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Disney Speedstorm

Posted by danifm333@gmail.com on 20/06/202320/06/2023

Currently working on this game as Technical Artist improving the work pipeline of several teams in the studio: Environment, Characters, Animation, Vehicles and Level Design. By creating and improving 3DSMax and in-house tools and shaders.

The latest expansion to the game, where I’ve already contributed.
gamemulti-platformPortfolioprofessional

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