Wild Destinies is the final degree project I made at ESNE. The game is a slow-paced platformer with puzzles. We were a group of nine developers: three designers, three artists and three programmers. We aimed to have a complete level by the end of the year and, although we had to cut some features, we…
Tag: project
Proelium
Proelium is a submission for the Ludum Dare 41, and it was made in under 72 hours.I made it along with the two friends I made Kairos with. For this project though, we decided to make the game under the name of “Cronista”. The game of the jam was to mix two different genres together. With…