AI Racing

AI Racing is a study prototype that aims to create a reliable racing AI, capable of running on any circuit. It uses a 3-layer feed-forward neural network. The network is provided with an initial training and gets better each time it crashes. It receives the distance from the walls to the car by three ray…

Wild Destinies

Wild Destinies is the final degree project I made at ESNE. The game is a slow-paced platformer with puzzles. We were a group of nine developers: three designers, three artists and three programmers. We aimed to have a complete level by the end of the year and, although we had to cut some features, we…

Proelium

Proelium is a submission for the Ludum Dare 41, and it was made in under 72 hours.I made it along with the two friends I made Kairos with. For this project though, we decided to make the game under the name of “Cronista”. The game of the jam was to mix two different genres together. With…

Kairos

Kairos is a game I made with two friends for the Meta Game Jam, hosted in itch.io. Kairos finished in the top 5, from 115 entries. We had two weeks to develop a game that fitted the “meta” theme. In the end, we came up with the idea of a Greek emperor, who would win…

IT WASN’T A LOVE STORY

It wasn’t a Love Story was the game I made in the second group project at CGL. The prerequisite of the game was that it had to be an experimental game and that it followed the theme: the Three Wise Monkeys. With this premise, we came out with the idea of making an investigation game…

Video and Audio Editing

I have worked in dozens of video and audio editing projects. From teasers and trailers of my games to shorts I made for film related subjects in the university. I have used video editing tools like Sony Vegas (2010-13) and Adobe Premiere Pro, and Audacity for audio editing. The majority of my videos were made…

Engines

During my degree, I have used multiple engines, technologies and libraries. These are the engines which I have more experience and I feel more confident with.

Languajes

These are the programming languages I have more experience with. Please, check my GitHub repository for examples of some of my most recent projects.

Project management

I have worked in several university projects as producer (or project manager). And in some others as lead programmer. My tasks as project manager were the distribution of the tasks among the group components and time managing. I have used Trello and Hack’n’Plan as Scrum tools for to manage tasks and deadlines of the components…

WARENA

WARENA is an augmented reality project I worked on in Cologne Game Lab, during my Erasmus scholarship. WARENA is a strategy game, for two players in which each player has to control three units that can change their stats during the game, and try to destroy the three enemy units. The game is played using…